Course syllabus

This course introduces the fundamentals of image processing and computer graphics, which are necessary for the analysis and processing of image data and for the reconstruction, modelling, animation and photo-realistic rendering of 3D. You will learn key computer graphics concepts including graphics primitives, lighting and shading, texture mapping, ray tracing, curve and surface representation. In addition image processing fundamentals are presented such as image definition and representation, perception and colour models, grey level and colour enhancement, neighbourhood operations and filtering. Basic geometric processes for image analysis and scene formation will be discussed including transformations, viewing and projection, and digital geometry.

Facebook: 

https://www.facebook.com/groups/414568359309326/

Assignments will be completed weekly online:

Coderunner: https://coderunner2.auckland.ac.nz

Our tutors:

1. Marylyn Alex (weeks 2-3 and 8-12)

Office hours: Monday (2pm-3pm), Tuesday (2pm-3pm) at 303S-595

Email: male962@aucklanduni.ac.nz

2. Mitchell Rogers (weeks 4-7)

Office hours Thursday 2-3pm, Friday 12-1pm (open space level 4 building 303) 

Email: mrog173@aucklanduni.ac.nz

Class representatives: 

Lola lgar863@aucklanduni.ac.nz

Rupert rmor188@aucklanduni.ac.nz

Test date:
Monday 6th May 6-9 pm
Course book (Image Processing):
Image Processing And Analysis: A Primer
G Gimel'farb, P. Delmas; Image Processing and Analysis: A Primer, World Scientific Europe, ISBN 978-1-78634-581-3, 2018.

 

Course summary:

Date Details Due