Course syllabus

This page gives a basic overview of CompSci111/111G for Semester 1 2021. All course material is in Modules.

Course Overview Digital Course Outline Teaching Staff
Class Representatives Lecture Times Course Resources
Assessments Course Expectations Getting Started

 

Course Overview

A practical introduction to computing that will build confidence and familiarity with computers. Topics include: web design, game design, an overview of computer hardware and operating systems, effective use of common applications, using the Internet as a communication medium, applying programming concepts, and social implications of technology.

As part of their practical work, students will create web pages, and use a variety of home and office applications including spreadsheets, and databases.

Digital Course Outline

A full overview of the course is provided in the Digital Course Outline

Teaching Staff

Please feel free to contact any of the following people.  We are all very happy to help you with any queries or concerns.

Ann Cameron (Course Coordinator / Lab Supervisor) 

Email: a.cameron@auckland.ac.nz
Room413 on Level 4 of the Maths & Physics Building (Bldg. 303) 
Phone: (09) 923-4947.
Office Hours: Open Door Policy:  Visit any time (or email for appointment).

Daniel Wilson (Lecturer)

Email: daniel.wilson@auckland.ac.nz
Room479 on Level 4 of the Extension to the Maths & Physics Building (Bldg. 303S) 
Office Hours: Wednesday 3 - 4 (or email for an appointment).

Mike Barley (Lecturer)
• Email: barley@cs.auckland.ac.nz
• Room488 on Level 4 of the Computer Science Building (Building 303S)
• Phone: (09)373-7599 x86133. 

Lab Tutors

Ann Cameron (Lab supervisor): Email a.cameron@auckland.ac.nz
Chester Holt-Quick: Email chol047@aucklanduni.ac.nz
Tim Pan: Email tpan428@aucklanduni.ac.nz
Damir Azhar
: Email
damir.azhar@auckland.ac.nz
James Finnie-Astley: Email jfin205@aucklanduni.ac.nz

Class Representatives

Class reps can act as an intermediary between students in the class and the lecturers and tutors. You can share with them any suggestions/complaints/remarks that you aren't comfortable discussing with one of the teaching staff (Ann, Daniel or Mike).

Lecture times

Day Time Room
Monday 11am  LibB10 (Library Basement - Room 109-B10)
Wednesday 11am LibB10 (Library Basement - Room 109-B10)
Friday 11am  LibB10 (Library Basement - Room 109-B10)

Check SSO for room times

Course Resources and Getting Help

Piazza is the main forum we will be using for asking and answering questions. In a large class like this it works well so you are encouraged to participate asking and answering questions there.

You are always very welcome to contact any of the teaching staff if you have any queries or concerns.

Assessments and Pass Requirements

To pass the course, in addition to obtaining at least 50% overall, you must pass separately the theory (i.e. written) component (test + final assessment) and the practical component (labs).  The test is worth 20% of your final mark and the final assessment is worth 50% of your final mark so to pass the theory component you must obtain at least 35/70.  The labs are worth 30% so to pass the practical component you must obtain at least 15/30 for your total lab marks.

Course Expectations

You are expected to attend all lectures (or watch the lecture recordings) before doing your labs.  Lab attendance is compulsory.  All labs are held in Room 303S-175 on Level 1 of the Computer Science extension to the Maths & Physics Building.  

Learning in the School of Computer Science

Student learning expectations document

Getting Started

The course material is arranged in Modules

 

 

Course summary:

Date Details Due