Course syllabus

This page gives a basic overview of CS373 for Semester 1 2021. All course material is in Modules.

Course Overview Digital Course Outline Staff
Class Representatives Meeting Times Course Resources
Assessments Course Expectations Getting Started

 

Course Overview

This course introduces the fundamentals of image processing and computer graphics, which are necessary for the analysis and processing of image data and for the reconstruction, modelling, animation and photo-realistic rendering of 3D. You will learn key computer graphics concepts including graphics primitives, lighting and shading, texture mapping, ray tracing, curve and surface representation. In addition image processing fundamentals are presented such as image definition and representation, perception and colour models, grey level and colour enhancement, neighbourhood operations and filtering. Basic geometric processes for image analysis and scene formation will be discussed including transformations, viewing and projection, and digital geometry.

Digital Course Outline

A full overview of the course is provided in the Digital Course Outline. Please note that if there are discrepancies between the digital course outline and this Canvas page, the Canvas page is always containing the correct and latest information, which reflects the latest policies from the University of Auckland.

Staff

Alex Shaw (Weeks 1-4)

l.shaw@auckland.ac.nz

Office: 303-528

Office hour: Friday from 2-3pm, in room 303-528. Please email beforehand.

Burkhard Wuensche (Weeks 5-8)

burkhard@cs.auckland.ac.nz

Office: 303-529

Office hour: Friday from 2-3pm in room 303-529.

Martin Urschler (Weeks 9-12) (Course Coordinator)

martin.urschler@auckland.ac.nz

Office: 303-421

Office hour: Friday from 11-12 after the lecture, in room 303-421.

Marylyn Alex (Tutor, weeks 4-9)

male962@aucklanduni.ac.nz

Mitchell Rogers (Tutor, weeks 2-3 and 10-12)

mrog173@aucklanduni.ac.nz

Class Representatives

Class reps can act as an intermediary between students in the class and the lecturers and tutors. You can share with them any suggestions/complaints/remarks about the lectures. The class reps are not a part of the teaching team. This semester's class reps are:

  • Jenna Machado da Cruz (jmac394@aucklanduni.ac.nz)
  • Toby Tomkinson (ttom795@aucklanduni.ac.nz)

Thanks for your willingness to provide this service!

Meeting times

We have three lectures per week and one tutorial per week. We strongly recommend you attend these in person wherever possible.

Check SSO for room times

Attention: Zoom link for any online lectures in alert level 2 or higher: Zoom Meeting Link

Zoom Meeting ID: 940 9417 4456
Meeting Passcode: 358191

Course Resources and Getting Help

Piazza: Piazza is the main forum we will be used for asking and answering questions. In a large class like this, it works well so you are encouraged to participate asking and answering questions there.

Assessments and Pass Requirements

This course will have:

  • 3 Coderunner Assignments on Geometry, Computer Graphics and Image Processing, respectively (25%)
  • 1 Submitted Assignment on Image Processing (15%)
  • 1 Mid Semester Assessment 1st of April (20%)
  • 1 Final Assessment 28th of May (40%)

To pass this course, you will require 50% of the overall marks. Note that unlike mentioned in the digital course outline, there are NO separate pass requirements for theoretical and practical components of the course in semester 1 2021!

Coderunner Link

Course Expectations

Here is a link to a standardized page stating School of Computer Science course expectations.

Getting Started

The course material is arranged in Modules

 

 

Course summary:

Date Details Due